This character is one I've been working on for about nine weeks now, and has been a complete study for myself into Blender, and how to sculpt, UV edit, texture, rig, and animate a completely original model from start to finish. The character was inspired by videogames like Street Fighter, Guilty Gear, and Streets of Rage, and intended to be a playable character in a beat 'em up or fighting game. I learned a lot through the process, and will link to all of the blog posts relating to the character below.
dcoleman97
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