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Tank WIP

  • dcoleman97
  • Jul 16, 2021
  • 1 min read

I've started on the fourth project in the GameGen tutorial series, and for this one I'm recreating Tank. I wanted to use this project as an opportunity to practice more sprite work, and also include some new mechanics, such as destructible walls, and a projectile that starts slow and goes faster the longer it travels.


 
 
 

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