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dcoleman97

ScreamSonic Game Jam Day 6: Finished Monster Animations Plus Environment Animations

For the last day of my part of the game jam, I focused on properly rigging and animating the monster. For this, I redid the weight painting on the armature so the limbs would properly deform during movement, and did separate animations for walking, idle, running, and attacking.


Walking

Idle

Running

Attacking


On top of these, I also did some environment animations using the concept pieces I did on day 5. Here is an interactable console that plays its animation when the character uses it.

And this is a more generic environment prop that plays idly in the background.



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